Development was completely halted following Game Developer Conference 2019 as the team did not have a solid vision of the game's core gameplay mechanic. Gullbo added that neither him nor Mikkelsen intended to develop a puzzle game since they were not familiar with designing a game for that genre, and they only "wanted to make a world to explore". Players often mislabeled the game as a proper puzzle game, and this prompted the team to redesign the game four times. Early versions of the game involved rotating bridges to form paths, and drawing electricity lines in order to activate objects in the game's world. Originally it was envisioned as a mobile point-and-click adventure game with some puzzle elements, but the team struggled a lot when they were designing the puzzles. The game went through several significant design revisions throughout its four-year development process. However, the COVID-19 pandemic and the impacts it had on currency conversion caused the studio to struggle financially. The company subsequently signed with Humble Bundle, which partially financed the game's development. Independent game publisher Popagenda helped the team to market the game in order to reach a larger audience. While Gullbo and Mikkelsen were responsible for the game's development, the team collaborated with Rumsklang for the game's audio, and Jamal Green and Launchable Socks for the game's original soundtracks. They was awarded 50,000 SEK from the competition, and using this fund, they joined an incubation program and established their own company to further work on the game. The two submitted an early prototype of Toem to a local game competition named Game Concept Challenge, and won. Both studied in the same university and were enrolled in courses about video game development. The project was conceptualized in 2018 by university students Lucas Gullbo and Niklas Mikkelsen. Toem is the debut project for Swedish independent game development studio Something We Made. The player character's outfits can also be customized. Players earn stamps by helping NPCs, and they can ride on a bus and progress to the next area once they have collected a sufficient number of stamps. Players explore the game's world from a top-down perspective, though it will shift to first-person when the player is taking photos. Gameplay primarily revolves around helping the locals by solving various puzzles using the player character's camera. As the player character progresses, they will visit numerous Scandinavian towns and cities that are filled with non-playable characters (NPCs), who will ask the players for help. In the game, the player assumes control of a young photographer who must ascend a mountain to witness a phenomenon known as "Toem". It won in the Best Debut category at the 18th British Academy Games Awards. The game received generally positive reviews upon release. It was released in September 2021 for Windows, Nintendo Switch, and PlayStation 5. Gameplay in the game revolves around moving Toodee through 2D platforming stages, and then switching to another dimension at the press of a button to allow Topdee to rearrange the level and make modifications to make the level easier.Toem (stylized as TOEM: A Photo Adventure) is a photography game developed and published by Swedish independent game studio Something We Made. One day, believing that Aleph would no longer need him once their work was done, Toodoo steals the Semicolon, and every one of Aleph's world merge together, causing Toodee, an inhabitant of Aleph's first world meets up with Topdee, an inhabitant of another world, and the two must team up to travel the newly merged world and recover the Semicolon. With Toodoo's help, Aleph created more worlds, and to help stabilize the worlds, he forged the Semicolon, a mystical object that physically binds every world together to allow them to move in perfect harmony. He also created an assistant named Toodoo to help him manage his new worlds. One day, longing for company, he created a world with living creatures. In the beginning, the Universe was empty of everything but a god named Aleph.
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